﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AdapterPattern
{
    internal class EnemyRobot
    {
        public void smashWithHands()
        {
            Console.WriteLine("Enemy Robot causes damage with its hands");
        }

        public void walkForward()
        {
            Console.WriteLine("Enemy Robot walks forward");
        }

        public void reactToHuman(String driverName)
        {
            Console.WriteLine("Enemy Robot Tramps on " + driverName);
        }
    }
}
